SCP-C100
storage
SCP-C100 during reassembly.

Item #: SCP-C100

Object Class: Euclid

Special Containment Procedures: Personnel assigned to the SCP must display a cognitive resistance of 4 or higher. SCP-C100 should be played once daily to ensure comfort, and by extension, continued collaboration with the Foundation. SCP-C100 requires electrical hookup at all times. SCP-C100 is not to be terminated under any circumstances.

Description: SCP-C100 is a bioelectric computer composed of an arcade cabinet and associated non-anomalous components, a set of living human organs consisting of a heart, set of lungs, and brain, and anomalous components used to connect the biomass to the rest of the computational system that has sustained heavy damage1. SCP-C100 has since been repaired by SCP technicians to facilitate study. The system harvests processing power from the brain of the biomass, and powers the heart. As a result, the game encoded within the object contains graphics intensive 3D vector elements typically impossible to reproduce using even the most advanced systems of its kind at the presumed time of release.

Gameplay consists of a large flat terrain consisting of a green grid populated by variable terrains of pschadelic influence. Populating the terrain are men in suits with guns. Shooting them increases your score, getting shot reduces your life, which upon emptying ends the game. Examples of features found in the terrain are large, spindly towers, large repeating cities, forests, various animals of unknown origin, and several examples of pairs of vehicles engaging in [DATA EXPUNGED]. It is believed that the game is generated from the subconciousness of the biomass.

The lungs of the biomass are connected to the coin slot; over time the mechanical system inflating and deflating the lungs will slow if quarters are not inserted. It is estimated that the biomass contained within SCP-C100 will perish if 50 cents2 are not inserted weekly.

SCP-C100's secondary anomalous effect appears to be a mildly compulsive effect that influences the player to:

  • Become more patriotic towards the United States
  • Take a slightly more politically conservative stance on many topics, including but not limited to:
    1. Communism
    2. The Soviet Union3
    3. The US Counterculture during the 1980's
  • Continue to play the machine, even to the point of exhausting all but the most essential funds.

Addendum A: SCP-C100 was recovered 12/25/88 after a recent break in at █████, an arcade located in [DATA EXPUNGED]. The perpetrator turned themselves in upon discovering SCP-C100 to bleed after attempting to steal the collected quarters after vandalizing the machine. Upon recovery, the object was repaired by Foundation staff.

"Hiscores" (sic) list upon recovery available below.

Addendum B: On 12/28/88 it was discovered that SCP-C100 was capable of conversing with staff via editing of level names and recieving information in the player name left for high scores, both limiting character count to 20. Below are notable transcripts.

12/28/88:

| IAMALIVEHELP
- CAN YOU HEAR ME
| YESMYNAMEISMITCH
- I AM GARY WHAT AREYOU
| CAN YOU HELP MEPLEASE
- IM SORRY NO
| PLEASEHELPICANTSEEYOU
- WE CANT HELP YOU
| ICANTSEEANYTHINGHELP


12/28/88, continued.

| THEYSTUCKMEINHERE
- PLEASE ELABORATE
| ███████IWORKEDTHER
- PLEASE ELABORATE
| NEEDEDSMART
- PLEASE ELABORATE
| PILOTTHEYGOTME
- WHAT CAN YOU DO
| ONLYTHISNOTGAME

1/2/89:

| I COULDNT BREATHE
- PLEASE ELABORATE
| QUARTERSARELIFEFORME
- HOW CAN WE HELP
| PLAYMOREPLEASE
- CONFIRMED
| THANK YOU

1/9/89:

| GARY MY FAMILY
- WHAT ABOUT THEM
| ARE THEY SAFE
- WE WATCH THEM
| ARE THEY SAFE
- YES
| HAPPY TO HEAR

1/12/89:

| YOUSAVEDME
- PLEASE ELABORATE
| OBSOLETE
- ELABORATE
| LESSPLAYSNEWGAMES
- GLAD TO HELP

1/17/89

| IMADETHISPRISON
- PLEASE ELABORATE
| IWASTECHNICIAN
- UNDERSTOOD
| MADEMYOWNCAGE
- IM SORRY
| NO NEED

1/20/89:

| IHAVEAREQUEST
- ELABORATE
| KILL ME
- DENIED
| PLEASE KILL ME
- NOT PERMITTED
| ITS BEEN YEARS
- I CANNOT
| PLEASE WAKE ME
- WISH I COULD

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